Job Description
JOB SUMMARY
The role
The Lead Level Designer will be in charge of designing intriguing points of interest and levels, with a focus on compelling gameplay locations. They will train and mentor the design team, promoting career development and expanding the team’s capabilities. Hands-on effort is required as needed to set a high-quality standard by example. They will also contribute to strategic decisions, ensuring that the team focuses on the relevant elements, and work with production to efficiently manage and evaluate design projects.
The Team
The Design Team is a multidisciplinary group dedicated to creating compelling player experiences through inspiration, iteration, and implementation. The team is enthusiastic about developing innovative solutions to design issues and is in charge of translating the game vision into specific features, levels, combat, quests, and encounters. The design team works collaboratively with all other disciplines to support features across the entire development lifecycle, ensuring high-quality experiences are delivered on time.
Responsibilities
- Take control of the design of our gaming universe. Working together with all discipline directors to achieve our shared vision.
- Collaborate closely with the gameplay teams to develop the metrics required for the low-level design of our environment.
- Work with art and narrative leadership to create and produce surroundings that are consistent with the mythology and visual goals.
- Create a specific content development schedule for your team in collaboration with the production team.
- Assist the technical team in defining and delivering the tools required to achieve the project’s level and world design requirements.
- Proactively collaborate with the recruitment team to identify any resources required to accomplish the global design goals.
- Provide line management to the level design team, providing one-on-ones, performance reviews, and regular design team meetings.
Requirements
- Someone with extensive experience in level design who has shipped at least one high-profile title.
- A enthusiastic gamer, preferably with an interest in open-world and online games.
- An experienced leader who will guarantee that the design task is completed on schedule and to quality.
- You have demonstrated experience delivering high-quality content in your past work.
- A team member who can build fruitful, long-term relationships across many disciplines.
- Motivated, adaptable, and approachable. You will promote quality throughout the team.
- A person with outstanding written and vocal communication skills.
How You’ll Grow
Sharkmob wants you to achieve your full potential. That is why in this capacity, we will assist you to learn and improve skills in:
- Taking over delivery of all world and level design content from the London studio for a high-budget, online title.
- Following release, we will improve the environment and level design based on feedback from our players.
- Identifying the assistance you require and eventually forming a team to offer it.
- Playing an important part in a AAA team during proof of concept, pre-production, and production.
- Managing the more junior members of your team to ensure that delivery objectives are consistently met.
Sharkmob London is a new AAA studio in the heart of London that aims to construct one of the world’s largest and most artistically ambitious development teams. Sharkmob London, like the original Sharkmob studio in Malmö, was created by an experienced team of industry veterans. As part of Tencent Games, we have the experience, backing, and desire to create the games of the future!
Sharkmob is dedicated to developing an inclusive team that represents a variety of experiences, opinions, and skill sets – we feel that this helps us produce amazing games. We welcome all candidates who embrace our basic values of shared ownership, making informed decisions, and, most importantly, having fun!
Remuneration and benefits
- Competitive salaries are based on current data from external benchmarking providers and evaluated annually.
- 30 days of annual vacation, including all UK bank holidays.
- A hybrid work-from-home policy.
- Annual discretionary performance bonus.
- Private pension (10% overall, Sharkmob will match up to 5% of your individual contribution).
- BUPA Private Healthcare, Cigna Dental Coverage, Life Insurance Scheme, and Income Protection Policy.
- A £425 annual preventative healthcare allowance.
- Core studio hours are 10:00-16:00, with one “wellness hour” to be used each week.
- The studio provides daily meals, lunches, and refreshments.
- VISA sponsorship (person and dependents).
- Relocation help for persons living outside the UK (1 month’s lodging, flights/travel paid for, and £2,500 in logistics/removal costs repaid).
- Assistance for those migrating within the UK (up to £2,000 for travel to London for flat viewings and moving vans/couriers).